Problems still persist
1. Game needs to become as fast as Guardian Cross. User taps each warrant a drastic and immediate response. In GC, a player can use up a full tank of stamina in under a minute. Not the case in Deadmans Cross, at least as long as this fatal error persists.
2. Whole game does not need to reboot from scratch every time there is a connection error. This isnt a location-based PVP game. Theres little need for it to ever reboot except to download periodic updates.
3. Game needs to display 1-Win Streaks. This may not sound like it makes a lot of sense but its difficult to string better streaks together if I cant remember if I won the last Boneyard duel.
4. Everything needs to take less time to load. This game may only have PS1-quality graphics, but since everything isnt crammed onto an ancient CD-ROM, load times this egregious are difficult to forgive.
5. Deleting all of the reviews in the hopes that dissatisfied players will take the hint and go away isnt going to work. Youre Square Enix. Some of us have been supporting you our whole lives. We know youre capable of the best quality in the industry, and the slow and terminal metamorphosis of that industry into a free-market casino is no excuse to start slacking off. Do better. This game could be fun. Or just release it as a novel, a soundtrack, and a concept art book, take the thirty dollars I would pay for that, and be done with it.
Monstevr about
Deadman's Cross